Skeleton Crew #9 – The Raft…

13440Word count – 10,900

The Raft is about four teenagers who decide to take advantage of the dying summer and swim out to a wooden raft in the middle of a lake. Unfortunately, there’s an undisclosed creature living underneath the water, and it’s not happy to see them there.

The Raft is extremely graphic – almost comically so in places  – and it is the kind of no-nonsense monster tale that Stephen King used to write a lot more back in his younger days (and the kind of stuff those who don’t follow his work think he always writes).

Sometimes I wish King would return to this kind of fun, pulp horror more often, because The Raft is up there with the best that King has offered so far in this collection.

Recommended ⇑

Swinging Back…

I found a Swingball set in our shed today that I had forgotten was there, and given that the weather was so great I figured I’d get it out and give it a go with the family.

I must admit, I got more than the five minutes of fun out of it that I had expected. It actually scratched an itch I did not realise I still had, and made me pine for my summers playing tennis, which is a sport I reluctantly let go of a few years back after having played it consistently – and at a fairly competent level – for over two decades.

At least tennis affords you a proper tool for the job. Those undersized plastic bats are extremely unforgiving, and I won’t be surprised if there’s a blister the size of a dinner plate on the side of my thumb when I wake up tomorrow… but it was worth it for laughs we had.

Of course, this year is a bust for tennis (this year is a bust for most things), but maybe I’ll get my racket out of the garage and smack a few balls against the wall anyway.

The Elephant to Hollywood – Review…

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Michael Caine is one of my favourite actors. My earliest memories of his work are from my childhood and centre around Sleuth and Deathtrap – both of which, coincidentally, began on the stage.

Since those days I have grown to love a lot more of his output. In fact, Alfie (his best film), inspired one of my earliest email addresses, which would probably still be accessible if I could remember the password.

Reading this biography, I quickly realised that although I have seen a lot of his movies, I’ve definitely missed many others – a lot of which are, by his own admission, complete stinkers. But even if the production is bad, Caine never is. He’s a dependable performer and always a believable presence on screen.

This autobiography came out in 2010, and although he has made a handful of movies since, this covers the vast majority of his output, from his breakout performance in Zulu, right through to his supporting role in the Batman trilogy.

But it’s not just the movies he talks about. There are plenty of pages devoted to his wife Shakira, and how they met; his love of cooking; and his life growing up in the Elephant and Castle. And in typical Cockney fashion, he’s a good storyteller, so I was happy to go on all the journeys with him.

If you like Sir Michael (although he doesn’t want you to call him that) this is a good look behind the curtain into one of Britain’s most celebrated actors.

Cannibal Holocaust – A Dissection…

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My university dissertation was about censorship in cinema, and the ways in which the law has imposed itself on what we are allowed to see on screen. It’s a shame I don’t have a copy of it because I think it was pretty good.

But one movie I didn’t mention in all of those ten thousand words is Cannibal Holocaust – partly because I had never seen it, and finding a clean copy of such a notorious movie at the turn of the millennium (when I still had dial-up internet, and there were certainly no streaming platforms) would have proven difficult. Having just watched it, it’s hard to know where to begin.

I’m generally not squeamish when it comes to movies. I have my limits, of course, just like everyone else, but I can usually hold it together. Cannibal Holocaust is as close as I have come to shutting a movie off and walking away.

It is really a movie of two halves. The first half shows a team of academics who go into the Amazonian jungle to discover the whereabouts of a group of young and reckless documentarians who had decided to get up close and personal with a tribe of cannibals, and the second half shows the footage the missing kids had filmed before they were slain.

The idea of the movie, and the way it is put together, is actually not too bad. It’s probably the first genuine example of the found footage sub-genre that The Blair Witch Project popularised two decades later… so even if you are fine with the horror of some of the scenes here (and I’m not sure why you would be), at the very least, you should probably throw blame in its direction for that little contribution to cinema.

There is a lot here to be upset about – scenes of rape, torture, forced abortion, along with scenes of genuine animal cruelty that are difficult to watch, and if that isn’t enough the final ten minutes are extremely grim.

And of course, there’s the cannibalism.

A lot of these graphic scenes are juxtaposed with some oddly upbeat music – the kind of sounds you would expect to see in a lighthearted seventies romp – lulling viewers into a false sense of security…

… and then someone’s foot is hacked off with a machete.

There’s undoubtedly a deeper message underneath all the blood and gore, but you’ve got to wade through a lot of entrails to get there.

Avoid.

Skeleton Crew #8 – Paranoid: A Chant…

13440Word count – 600

All right, I know – Paranoid is not a short story, but let’s not get too hung up on that. It’s a part of this collection, so I am going to mention it, however briefly. Besides, strictly speaking, The Mist isn’t a short story either, and I talked about that one.

Poetry has always been difficult for me to understand. I generally don’t get it, especially free verse (which this is), where the only rules the author needs to follow are the ones the author makes up along the way. The style can feel a little disingenuous, but such is the nature of the art.

I can give Paranoid: A Chant a pass, primarily because it’s short and has a dark flavour to it. But thankfully, Stephen King does not exercise his poetry muscle very often.

Recommended ⇑

On Our Way Back to Square One…

So – after confirmation of dozens of positive Covid-19 cases from a handful of pub in the city-centre – it was announced this morning that Aberdeen (a place that doesn’t lead the pack in anything) would be the first city in Scotland to be subjected to a local lockdown.

And you know what? We deserve it.

I say we, but of course, I’m actually talking about the dickheads who have deemed alcohol to be of such great importance that they will go to any lengths to sit in a crowded pub, and nurse a £5 pint of beer. Because the virus won’t strike them, will it? Nor will it touch anyone they have been in contact with, right?

No. Don’t be silly. You just sit there with your drink – you’ve waited so damn long for it.

If people can’t stick to the rules (rules that have been put there to protect all of us) then they deserve to stay home and forego the social norms that were recently given back to us. Because guess what? If you break your toys, then you can’t play anymore.

It’s just a shame that these bad apples (and yes, it’s a minority) spoil the progress for everyone else as well.

Most of us are doing our best to put Covid-19 behind us, or at least, learn to live with it responsibly, but until people wise up to what is going on – to what has been going on for months now – it’s going to be a long time before this pandemic is in the rear view.

Skeleton Crew #7 – The Wedding Gig…

13440Word count – 5,900

The Wedding Gig is set in the years after the First World War, and is told from the point of view of a local ragtime band leader. He is hired by a small-time gangster to play at his sister’s wedding, at which he, (the gangster), is killed by some goons he has rubbed up the wrong way.

Sometimes, The Wedding Gig seems to just be an opportunity for King to poke fun at fat women – which is fine, I guess – but there needs to be more of a story than that, and ultimately, there really isn’t.

As such, this short story is the first one in the collection that I have to stop short of giving the green light to. There’s just not enough here to make it worth your time, and penty of other stuff that is better in the pages before you get to it.

Not Recommended ⇓

What I’ve Done This Month #July…

After playing about with editing an existing board game, with my take on Monopoly, and then designing a Scotland map for my extension to Ticket to Ride, I turned my creativity to something entirely new, and decided to build my own board game. You know, this pandemic sometimes gives us silly ideas…

I went with a wedding theme (because there doesn’t seem to be any of those) and over the course of a few weeks I fleshed out the concept, drew out a few trial runs, and spent more time in the crafting section of shops than I would like to admit. In fact, when I went to buy coloured paper the proprietor asked if it was just for my kids to play about with… I decided it was best for all concerned if I just said yes.

Anyway, it’s called Get Me to the Church, and it’s a (fairly simple) affair where the object of the game is to, well… get to the church. We tried it out for the first time this afternoon, and – with the exception of a few teething issues that should be easily ironed out with another draft – I think it went down quite well.

I was hoping to get back into my writing in August, but it seems that I’ll be polishing up this game first, and then trying to find someone who may be interested in taking it further…

Anyone know Hasbro’s number?

Getting a Little Nerdy…

dsc_08223427293So, a couple of days ago, my email to the producers of Ticket to Ride resulted in a response, asking me to send along a link so that they can add details to their fan page.

I checked it out, and it seems there are many other players who have had similar ideas – although (crucially) there are no maps there for Scotland, and very few of the ones listed are available in a physical form. As good as a lot of them seem to be, most of them appear to have been built on a laptop.

Well my iteration is certainly physical. At 33 inches by 47 inches, the game board is probably a little too big to be considered mobile, but secured and backed by some lengths of 2×4 it is very stable and will easily stand in the corner of a room or garage when not in use. And because it has been built on foam card, it is extremely light as well, so there is that.

I used a lot of primary school effects such as glitter, colouring pencils, and gold stars (the kind your teacher used to stick on the wall if you were good, or – in my case – used to scratch off if you had been naughty). I even bought a couple of sets of Scottish playing cards so that I could use the design as the backing for the train colours that I required… it’s all about the little details.

The game has been played half a dozen times, and while everyone else in the house has claimed victory at least once, I have yet to win a game, so that is a bit annoying. Of course, none of this will make any sense to you if you have never played the game, but thanks for indulging me.

Onwards…

 

 

Games…

So my new localised (albeit, crudely put together) version of Monopoly, and my (rather oversized) Ticket to Ride – Scotland map, have both been completed and tested. They have taken a lot of my recent furlough time, but the good thing is that they both work, and they are both enjoyable in the same way that the base games are.

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I made several changes to the basic rule set of Monopoly, including writing a complete set of new Community Chest and Chance cards, and adding a couple of casino spaces to the board, along with their own set of cards. These changes were a concerted effort to shorten the length of the game whie also injecting a little freshness into the mix. While these changes didn’t seem to have much effect on the duration, the consensus was that they did make the game more involved and interesting.

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Ticket to Ride – Scotland was a much more school project kind of creation, because I didn’t have a base game to begin with, just the basic rule set, which is a little different for each version released. I bought some foam boards, used Lego for the tracks (and the playing pieces), and developed 72 routes – which is more than most other iterations of the game. I also had to make my own colour-coded train cards (over 100 of those) which anyone who has played the game will be familiar with.

In fact, I was so impressed with my effort that I sent off an email to the guys who produce the Ticket to Ride franchise, hoping for a little feedback!